The Last of Us Part II cleaned up at The Game Awards, but did it deserve all the wins?

Photo: The Last of Us™ Remastered.. Image Courtesy Sony Computer Entertainment America, LLC, Naughty Dog, Inc.
Photo: The Last of Us™ Remastered.. Image Courtesy Sony Computer Entertainment America, LLC, Naughty Dog, Inc. /
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The Game Awards are over for 2020, and The Last of Us Part II almost swept every category it was in. But should it have won all of those awards?

The Game Awards 2020 are over, and in between an insane amount of game announcements and trailers, they also handed out some awards, too.

And probably to no one’s surprise, Naughty Dog’s The Last of Us Part II cleaned up very nicely. Aside from winning Game of the Year for 2020, it also won for Best Game Direction, Best Narrative, Best Audio Design, Best Performance (Laura Bailey as Abby), Innovation In Accessibility, and Best Action/Adventure.

That is a heck of a lot of awards for a game that’s so divisive between critics and gamers. Dare I call it The Last Jedi of video games? Just look at the score on Metacritic; a 93 from critics and a 5.7 from users. It was a well-crafted game, but fell short in its execution.

It’s a little surprising just how many awards it won, missing out on only Best Art Direction, Best Score and Music, and Players Voice. The majority of fans had huge issues with the game, from the messy narrative to the gameplay being far too similar to its predecessor.

In the aftermath of the Game Awards, most fans are saying that both Ghost of Tsushima and Hades were robbed, both having also been up for Game of the Year. It’s less surprisingly how many awards The Last of Us Part II won and more surprising how little Ghost of Tsushima won.

Ghost was a breathtakingly artistic and stunning game (and did win for Best Art Direction). The story felt much more engaging overall, though the main character Jin felt wooden at times even though it worked well with his samurai tendencies (sometimes it was just a little jarring in emotional scenes).

Likewise, Hades released in September and the hype for the game at this year’s awards was surprising. And exciting for an indie game! Hades was incredibly fun to play, too, with a story that felt incredibly engaging and much deeper than I initially anticipated when starting the game.

So did The Last of Us Part II  really deserve all of the awards it won? Some of them for sure, but definitely not all of them. But if awards shows were left up to the fans rather than the critics, everything would look so much different. Ghost of Tsushima and Hades would have had more wins for sure, and Spider-Man: Miles Morales would have popped up, too.

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What do you think? Did The Last of Us Part II win everything it should have? Let us know in the comments!